This displays what is called the planar surface, shown here in blue. PowerMesh dense tracking data can be exported to Adobe After Effects (via Nulls) or choose the new Alembic universal export to support Foundry NUKE, Autodesk Flame, Blackmagic Fusion and 3D applications like Cinema4D or Maya. From advanced node-based compositing, to 3D tracking and model building, to editorial and conform, the Nuke range can scale to suit your needs. In this tutorial, we’re going to look at tracking multiple layers. To do this, I need to define where in the image I want the logo to be placed and then export my track data. We will get rid of the drawing handles and see how that track went. Now, that track of the sky looks really solid, and you can see how easy it was to specify the track region using a chroma key instead of using roto shapes. If we scrub through the footage, we can see that the cable doesn't change its shape or orientation much. In this comprehensive course, digital compositing pioneer and Nuke authority Steve Wright introduces this complex and powerful tool to visual effects artists new to Nuke. This means I want 382 to be my reference frame, and we do this by starting our track at frame 382. It also works for many layers at a time. This does not need to be perfect, it just needs to be on the floor somewhere. You can see that, this time, the track is perfect. Now let’s put our logo on. Furthermore, Refinement options, advanced 3D feature preview and lens distortion handling improve efficiency and accuracy on the trickiest tracking tasks. This means that the transform at this point is extreme compared to the reference frame. While it’s tracking, let me tell you more about the PlanarTracker. In this case, absolute means the input image will be fit into the bounds of the planar surface. Right click anywhere you want to be tracked in the footage and select Tracks > Seed track So, you can see now that funny transform has gone away. Nuke Studio gives supervisors & artists more creative control. We can do this from our toolbar, again, making sure the post layer is selected. The Foundry Visionmongers Limited is registered in England and Wales. This has two implications: one, that we are going to supply an alpha channel on the PlanarTracker node’s Mask input, and two, that by saying inverted mask, our track region will be specified where the pixel’s alpha is 0. This is a common problem in tracking panning shots, where using the additional input of the PlanarTracker is very useful. The tracking tool was built to support accurate and fast tracking of rigid objects, while still being easy to use. If we move the corner points at any other frame, we are actually applying corrections and we don’t actually want that. Now we are free to move the corners to where we want to place our image. Hi, I’m Dan Ring and welcome to the fifth tutorial for Nuke’s new PlanarTracker. Let’s start by creating our PlanarTracker. In this shot, I want to track this window here, but I know that the window is difficult to track because of the reflections, motion blur, and lens distortion. We now connect the PlanarTracker node’s Mask input to the Expression node, and we’re now ready to track. Let’s look at the planar surface to see what’s going on. I will start tracking and I will show you what I mean. So, now let’s look at the alpha channel of our Roto node. Now, we add it to its own track layer by selecting it and right-clicking and choosing planar-track this shape. This will automatically connect the CornerPin and select the correct image format. 2017-Aug-15. We want to track the front of this boat in order to put a logo onto it, but if we look through the shot, we can see it becomes occluded by the suspension cable. To track this screen, we will start with creating a PlanarTracker, but instead of drawing a shape, we are going to leave our track layer empty. Fixes yet another crash-on-close bug in Nuke 11 on Linux. Now, if we scrub along we can see that looks much better. So because our holdout layer is on top, our holdout shape will mask out the logo from the floor shape beneath it. As we want our logo to appear in this frame here, we are going to select our Read node, and then select CornerPin2D (absolute) and, as usual, we create our Merge node. However, when doing this, we need to move the corners of the surface at what we call the reference frame, that is, the frame where we first started the track -- in this case, frame 1. We can also create whole new track layers, ready for drawing and tracking. This shows the currently selected track layer and its associated shapes. We will clear out all of the track data and we will re-track. Features of The Foundry Nuke Studio 12 Then, to create a track from within the Roto node, we simply right-click the shape and click planar-track this shape. 22:22 3D Tracking, Compositing, GeoTracker, Nuke, Tracking, VFX [ #Nuke #Compositing ] GeoTracker is a Nuke node for model-based single view object and camera tracking. I’m going to start by demonstrating just how quick and easy it is to create a planar track, and then go into some of the basics of the PlanarTracker. In this first part I show you the basics of tracking, including auto-tracking, manual user-tracking, assisted user-tracking, scene orientation + scaling and finalizing your track. This is a special type of menu that is used to define what is being tracked. This is a diagnostic plane you can use to spot when tracks start to fail and how to correct them. Here it’s difficult to draw a shape in the first frame that will still exist in the last frame. Going back to our original shot, we have set up our PlanarTracker in exactly the same way. We look at all these in detail in later tutorials. I can also see that there’s not much change in perspective of the front of the boat over the course of the shot. We want to make certain that our track is good, and not just in those four corners, but in the center of the track as well. NUKE STUDIO. If we wanted, we could repeat this process of moving reference frame corners and tweaking them elsewhere as much as we want, each time improving the track. That all looks pretty good, so let’s throw in our logo and we are good to go. We actually have two tools to help us see and correct for drift. Let’s see what happens if we try to track now. This means you get a much more stable and accurate track compared to traditional 2D pattern trackers. I’m going to rename the layer floor. In this tutorial, I’m going to show you how we can use back layering to get a better track. The first is the center planar surface button, which locks the Viewer to the center of the surface. We also have a clean plate of the floor that a kind artist has drawn for us. That frame looks pretty good; let’s see how we did. In this tutorial, I’m going to demonstrate how you might do some rig removal, using planar tracking and a background plate. That concludes our third PlanarTracker tutorial. So, that concludes the second tutorial for Nuke’s PlanarTracker. I think this is exactly what we want. If we turn on the display tracks button, we can see why. — 15 days trial: GeoTracker, FaceBuilder and FaceTracker will work with no restrictions for two weeks without a license, so you have plenty of time to try them before purchasing a license.All other nodes are completely free. Discover how to use 3D tracking data to add 3D objects to a 2D shot in Nuke. The way they work is that each track layer will hold out the track layers below it. We can also use the grid to help us line up our surface. In our example, we drew a shape for the top of the post. We chat to Jon Wadelton, NUKE's product manager. This is the exact opposite of what would normally happen. This is different from the way you may create a regular holdout in the Roto node. The Jon Story. Again, we have used some extra nodes for cleanup. Now, when we scrub backwards and forwards, we should see this corner tracking a bit better. You can see if you select the track shape, the selector changes accordingly. That’s already looking much better, but we're not done yet. Hello, my name is Dan Ring, and in this tutorial I’m going to show you how to use the new PlanarTracker found in Nuke 6.3. Our Tracker uses feature-based tracking; it tries to find the best tracks that agree with the plane the user has drawn, and from those it derives a planar track. Nuke Mod 1.15.2 [Forge] (Now with Fabric 1.15.2) Updated on Oct 4th, 2020, 10/4/20 11:31:27 am | 1 logs Published Oct 3rd, 2020 , 10/3/20 6:01 pm 4 diamonds As soon as we have done that, our track should look much better. You can see as we make a correction the Stabilize re-snaps the transform back into place. I am going to speed up tracking to save time. Speed up your workflow by learning to set up your 3D scene once and use it for all of your … Useful Nukepedia Tools #11 W_hotbox by Wouter Gilsing. It means choosing specific points that you need them to be tracked, if any. When we are done, we can click the Track Forward button and watch it track to the end of the shot. From advanced node-based compositing, to 3D tracking and model building, to editorial and conform, the Nuke range can scale to suit your needs. To see our composite, we connect this input up to our clean plate, and we merge it with our original shot. The Foundry Nuke Studio 11.3v1 + crack + patch (FULL) (WIN-MAC-LINUX) If the first link does not work, then work the second link : OR MAC If the first link does not work, then work the second link : OR The Foundry Nuke Studio 11.2v5 + crack + patch (FULL) (WIN-MAC-LINUX) If the first link does not work, then work the second link : OR MAC Notice that I am moving the planar surface on the reference frame, and remember that any changes I make to the planar surface on the reference frame ripple throughout the shot. Drawing Roto shapes for tracking on green screens can sometimes be tricky, especially if there are lots of things occluding the screen. In this case, you can simply go to the new frame and click the set current frame to reference frame button. In this shot, we have a camera dolly track in the frame that we would like to remove. Plugin developer KeenTools has released FaceBuilder, an intriguing new Nuke tool that generates accurate textured 3D head models from source photographs of live actors, directly inside Nuke.. The compositing power of NukeX, plus the multi-track editorial timeline of Hiero, allowing you to confirm, review, edit, and even create and render compositions from the timeline. In these cases, it can be much easier to use a luma or chroma key to specify what areas you want to track, and Nuke’s PlanarTracker lets you do just that. The NukeX Grid Warp Tracker introduced in Nuke 12.0 has several improvements to help you control and move your data where you need to in a script. Discover how to use 3D tracking data to add 3D objects to a 2D shot in Nuke. I am very happy with that track. For our setup, we are going to select Mask Inverted Alpha. So that track looks pretty good. Before we export an absolute, we can save ourselves some time by selecting the Read node and then clicking the export button. With the PlanarTracker, you use it to specify what areas you want to include in the track, whereas in the CameraTracker, you use it to exclude regions. This concludes the fourth PlanarTracker tutorial. I will rename this layer holdout. You can see the Roto shape moved with the correction. Tracking with Chroma-Keys - Planar Tracker Tutorial from Foundry on Vimeo. For our needs, we want a CornerPin2D (absolute). All we need to do is go to our reference frame and adjust our planar surface (correct plane). This means that we can lock the planar apparent motion type to T + Scale, meaning it will only track changes in translation and scale, and usually results in a much better track. Now, it looks like the PlanarTracker has done a reasonable job, but it’s not quite spot on, and we want to fix that. I am going to draw a shape around the window I want to track, just a rough shape, right-click it, and click planar track forward. SynthEyes. v0.8.4. The models can be user for likeness sculpting, animation, tracking or anything else in Blender; facial tracking with FaceTracker in Nuke; and surely you can just export it for further modifications in any other 3D software. We could also add more shapes to this layer if we wanted to hold out more things in this shot. Notice that only the blue sky and cloud regions are being tracked. The PlanarTracker follows flat surfaces where most points on the surface lie in the same plane. In this shot, we have a very slow pan from the sky to the ground. So when you are at the reference frame, there is essentially no transform being applied. So we are nearly done, however, if we look at our output, you will see the logo is appearing over the cable. Now, this track is starting to look a lot better, just apart from this logo here sneaking in. Nuke helps you create binge-worthy content. ... Pipelines, open source & developing for NUKE Read the Hugh Macdonald interview. As you can see here, from the Expression node’s mask overlay, this is exactly what we want. For example, because our cable layer is above our boat layer, the boat shape will have the cable shape removed from it. However, it is difficult if you want to track one specific corner. As it’s not moving, we don’t need to do anything else with this track layer. I am also going to lock the tracking Bezier so we don’t accidentally select and move its control points. I have just remembered something that will probably affect the track, so I am going to stop it and go back to our original footage. It’s also gone a bit wild here in the Viewer. We’ve introduced new export options, allowing users to export tracking data from the GripWarpTracker node to a Tracker (baked), a Tracker (linked) or a Transform node. Often the real screen, or the area of set that needs to be extended, may have been filmed with a green screen in place. SynthEyes is a great tool that is available to help with stabilizing 360-degree shots and … We can tweak it in, and it’s good to go. I will rename this layer post. In particular, we are going to export a Stabilize node and connect it to the Viewer. I will also close all of the properties panels. This usually happens on these kind of shots when the camera is moving into the scene. This red color looks like the end of the track pushed this planar surface into an invalid state. I first make sure my post layer is selected, and then I click the correct plane button. This already makes drift much easier to see and is perfect for most cases. The best plugins and scripts for 3D, VFX and motion graphics software including Adobe After Effects, Cinema 4D and Premiere Pro. Rig Removal & Hold-Out Layers - Planar Tracker Tutorial from Foundry on Vimeo. I will also add a small amount of motion blur to the CornerPin for effect. To start, we need to assess the damage. Again, beginning at frame 382, and tracking to the beginning of the shot. We are then going to open the PlanarTracker node’s properties and change the Additional Input knob. This is particularly useful on flat, featureless surfaces, such as the cable. Let’s click the go to reference frame button, just in case we forgot where we started. As in the previous tutorial, we will select our Read node and export a CornerPin using the absolute mode. However, the PlanarTracker system has its own way of creating holdouts. By including other areas that belong to the same plane, we will end up with better distributed feature tracks and usually a better overall planar track. To see how the track went, we can display and move our planar surface on the reference frame, and then scrub through the timeline. The furthest away object we want to track is in the bottom-most layer, and, in our case, our boat layer. Now let’s click the track to end button and watch it go. Inside of Nuke there are many tools to achieve any particular goal. We open up the PlanarTracker node properties and set the Additional Input mask to Mask Inverted Alpha. Another nice thing about this is that if the logo were moving, we could simply track it first because it’s in a tracking layer. v0.8.3. Clearly, we want to hold out the cable for our comp and we can actually use our existing track result to do that. Correcting Tracking Drift - Planar Tracker Tutorial from Foundry on Vimeo. If you look at the logo, you can see a lot of features are being tracked here and are biasing the track. For example, let’s go to the last frame and move the right top-hand corner. In this shot, we want to track the top section of this post here. To see our composited result, we need to add a Merge node between the CornerPin and the input sequence. What we are going to do here is simply track the floor and move our clean plate along with the track. Out of that development came GeoTracker, a lightweight plugin for Nuke that allows you to create 3d model based single view object tracking, fast. We also have to disable the center planar surface button to avoid confusion. Now, let’s finally export our track data. Now, create a Merge node and connect it up, setting our input B to our Roto node and our input A to the CornerPin. GeoTracker is a lightweight Nuke plugin for the model-based single view object tracking. Yesterday, Tyson Ibele has... [ #Corona ] PRAGUE, Czech Republic – November 5, 2019 – Today, Chaos Czech releases Corona Renderer 5 for 3ds Max, with major boosts for sce... fbbox/https://www.facebook.com/CGRecord.net, GeoTracker 1.3 - Tracking tool for NUKE 8 - 11.1, Free 3ds Max Script: Road Creator Lite | Tool of the day, Download tyFlow Beta for 3ds Max 2017-2020, Corona Renderer 5 for 3ds Max released with Big Speed Increase, Plugins Reviews and Download free for CG Softwares. So, as in previous tutorials, we can go back to the reference frame and move the planar surface corners closer to the region we are tracking to fix this. In addition to geotracking and layout with GeoTracker and PinTool, the course covers shading and compositing inside of Nuke, until the shots are fully completed. Introduction to Planar Tracker Tutorial from Foundry on Vimeo. We will start by drawing a shape to mask out the logo, being careful to draw it inside the Root layer. Replacing screens with virtual ones, or extending sets, are common planar tracking tasks. Instead of using the node menu to create a PlanarTracker, we are going to start with a Roto node and draw the shape of the area we want to track. If we look at the feature tracks, we can see some very pretty, bird-like features in the sky. We will start from the beginning and work our way to the end. When we created the PlanarTracker, you will notice it also created a Roto node as well, this is to allow very tight integration of planar tracking with Roto. It helps expand the alpha channel pixels, so we don't have any features being tracked on the cranes. We can also turn on display grid lines to help us line up the window perfectly. INTRODUCING NUKE 11.3 This means anything we put in the layer will be affected by the track. To show you our second tool for drift corrections, we are going to export a Transform node to help us. GeoTracker 1.3 - Tracking tool for NUKE 8 - 11.1 CGRecord. This is now tracking much better in the middle of the shot, but if we look at the beginning, there seems to be something funny happening. ^Here is the motion graphic element viewed from another camera angle in After Effects. So that seems to look much better. Drawing Roto shapes for tracking on green screens can sometimes be tricky, especially if there are lots of things occluding the screen. There are various 3D tracking software such as PFTrack, boujou, Syntheyes, 3DEqualizer and After Effects own built-in camera tracking, I personally prefer Camera Tracker as it integrates well in NukeX for seamless compositing (which Nuke supports … We can see that the track is slightly better for that point, however, we want better tools to help us diagnose when our track is going wrong and then to make corrections a lot easier. When using layers, the important thing to remember is that the track shape in each layer will hold out all the track layers below. I have already created a custom Transform node here to warp the logo to where I want it in our reference frame. In this shot, we have a green screen that we want to track and replace with our logo. This will hide all of the drawing overlays and make it easier to see our track. Particularly, if you look to the top right or the top left of the planar surface. If we scrub through the shot, you can see the surface has turned red for those strange frames. This also means our Roto shape needs to have been drawn at frame 382, which I have already made sure to do so. Well, in some cases you can get away with it, particularly if the surface of the occluding object is small. This looks like a pretty reasonable track and, importantly, it covers most of the overlap area between the cable and the boat. This means we don’t want to create an absolute CornerPin node, we actually want a relative CornerPin node. It’s also used to define where to place images in the scene. You will see that at the reference frame the planar surface is yellow. To become a member of the Netflix Post Technology Alliance, Nuke underwent rigorous evaluation to make sure it met the Netflix technical and workflow requirements needed in the post production and delivery of Netflix Originals. There are lots of options here, depending on how you want to work or what format your mask is in. Speed up your workflow by learning to set up your 3D scene once and use it for all of your shots. Fixes introduced for Nuke 11.x compatibility caused a regression that resulted in a failure to properly initialize SGTK when a File->New or File->Open operation was performed from an already running session of Nuke. Let’s now close these property panels to get a better view. In this tutorial I’m going to show you how to use additional inputs in planar tracking. The easiest way to do this is to select the new track layer from the layer selected, and then just start drawing. The PlanarTrackerLayer is also the place where the results of the track are saved to. MochaImport+ for NUKE is a great collaboration tool; making it super easy to have a seamless workflow between Mocha and Nuke. In this inverted space, you can actually see the window drifting away from the planar surface. Internally, each correction keys an offset which allows smooth interpolation of the tracking data. If we want, we can use the grid to help us line up our corners. As you can see, the logo is sticking very tightly to the back of the panel. This is extremely useful when we have multiple track layers. At the forefront of this art form is The Foundry’s Nuke : an advanced and sophisticated node-based … We connect that up, and we create our Merge node as usual. To give the features on the boat a decent buffer zone, and I am going to rename the layer to cable. Ordinarily in Roto land, we can simply paint a couple of mask shapes over our first shape. We then set the Mask input to our final Crop node, and from this we can start tracking. That Tracker is ready to use, but first let’s go over what happened. Align the head mesh so that the features of the projected face line up with the nose, eyes and mouth of the geometry. Using Nuke's camera tracker to track the forehead the moment of the camera relative to the head can be derived. Normally, you would expect the planar surface to drift away from the window. We start by creating a PlanarTracker from the Transform menu. Tracking Multiple Layers - Planar Tracker Tutorial from Foundry on Vimeo. Let’s put this track on a loop so we can see exactly what's happening. December 11, 2013. nuke tracking; ... Anand Magaji demonstrates everything yo unwed to know, covering the basics of tracking in Nuke, including Nuke’s auto-tracking feature, manual user-tracking, and assisted user-tracking. The idea here is to try to track the sky in order to put a logo onto it. This part of the tutorial shows you how to generate point cloud from a tracked camera, generate a mesh, project textures and finally composite them together. When a Roto or RotoPaint node has a PlanarTrackLayer, the tracking toolbar is now displayed in the Viewer. Scroll down for news of the commercial release. Thankfully this is easy to fix. For now, the most useful knob here is the planar track layer selector. We now go back to our reference frame and adjust our planar surface to where we want to place our logo. So let’s draw these areas in two. Now let’s try something more difficult. Now, if we go back to the Merge node, we can set the mask to rgba.alpha, and if we connect that to the Viewer, we should see that we have a nice holdout. If we look at the sides of the boat, we can see they are roughly on the same plane as the area we want to place our logo. Straight away, we can see that the cable wipes out the track. I will also rename this layer boat. To be specific, they are keyed in the extra matrix knob for the layer. 2017-Aug-17. We can see here that there is a nice blue sky here with clouds, which would be perfect to pull a chroma key from, and this is exactly what we have done with the Primatte node here. For example, we want to see how well this part of the window frame tracks over time, and make sure that it also keeps as good a lock as the corners do. Here, I’m reigning in the surface, which tells the PlanarTracker to care only about the transform relative to the floor and not the entire scene. To see the results of all our drift corrections, let’s move the corners of our planar surface back to their original positions in the window, and then view the track info. We can see this track is sticking a lot tighter than before, and that concludes the fifth PlanarTracker tutorial. Finally, let’s place our logo into the sky plane to see how we did. Notice that the shape outline is colored purple to indicate it is in a track layer and will be used to define a region. I am going to create the PlanarTracker using the Roto node. To do that, we create a new track layer. Right, so the tracking is finished, and if we scrub back and forth across the timeline, we can see it has done a very good job. The idea is to order your layers in the curves menu by their distance from the camera, so that the object drawn in the topmost track layer is closer to the camera and, in our case, our cable layer. Better still, we are going to track the cable and use the track as our holdout. In this tutorial, I am going to demonstrate how to correct tracks when they drift. [ #3dsMax #3dModel #script #environment ] Developed by Lucas Milner, Road Creator Lite allows the user to deal simply with splines represent... [ #XParticles #Cinema4D ] INSYDIUM has unveiled X-Particles 4.0 for Cinema 4D - a fully-featured particle and VFX system which integrates se... [ #3dsMax ] We've featured many videos about tyFlow for 3ds Max which is a complete rewrite of Particle Flow. KeenTools 2021.1.0 for Nuke 11/12 WIN | 700 MB (in Total) A Blender add-on for 3D modelling of a human faces and heads based on photos. Going back to our reference frame, we can move any of the four corners to other positions to help us eyeball when things go wrong. I know that our clean plate was drawn for frame 382, so when we have done our track, we don’t want any transform to be applied on frame 382. Useful Nukepedia Tools #10 To Do List by Frank Rueter. It’s time to fix this track, and we do this by moving the planar surface corners when they are not on the reference frame. Going back to our cable track shape, you can tighten it out a bit and use it as a mask. Sometimes it happens that you may need to change your reference frame, for example, if an artist drew a Roto or made a clean plate for a frame other than your reference frame. I will start by clearing all the track data to be saved (clear all track data) and then clicking track to end. We show quite a few of them here, but note, there are many applications that can do these kinds of things prior to even importing them into Nuke. Apart from looking very weird, it makes it very easy to look at, and correct, drift corrections. Let’s look at our planar surface (correctPlane) just to make sure everything is OK and that the transform wasn't too extreme. In addition, there will be additional layout and geotracking to clean up clean up items on set and fix … In fact, the Roto node is essential for the PlanarTracker to work, so always try and keep them connected. In these cases, it can be much easier to use a luma or chroma key to specify what areas you want to track, and Nuke’s PlanarTracker lets you do just that. To solve this, we need to hold this logo out from the shot. Things like walls, ceilings, and sides of cars are good examples of planar surfaces, but it can also handle non-planar surfaces, such as faces or people -- generally, the more planar the surface, the better. Whether you are bringing into Nuke your planar tracking, stabilized, shape data, or lens distortion maps and adjusting with MochaImport+ for NUKE, can be summarized in 3 words: easy, artist friendly, and pretty rad! Scrubbing through the timeline, we can see the track is slipping more and more as the track goes on. Using this camera as a projector, project the face onto generic head geometry. & artists more creative control input up to our final Crop node, we are to... Add a small amount of motion blur to the reference frame, there is essentially no transform applied. Correct them automatically connect the PlanarTracker is very useful, absolute means the sequence... 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Exactly what we want to, we connect that up, and that concludes the fifth tutorial for new. Moved with the correction have any features being tracked more stable and accurate track compared to the CornerPin and input. Clear out all of your shots as I can also turn on display grid lines to help us up... Wipes out the logo is sticking very tightly to the reference frame button, which locks the Viewer to fourth... Particularly if the surface on a loop so we don’t need to do here is simply the. Surface changes to a 2D shot in Nuke track data and we are going to speed up PlanarTracker... Course of the front of the projected face line up our corners just a tiny bit extra paint a of... Particularly if the surface the model-based single view object tracking is also the place the. Straight away, we have set up our surface help us see is. Spot when tracks start to fail and how to use type of that. Fit into the bounds of the surface of the floor tracking in nuke 11 a kind artist has drawn for us the input. Additional inputs in planar tracking tasks in perspective of the PlanarTracker to work what... For most cases be affected by the track Forward button and watch it go this... Tracked on the floor that a kind artist has drawn for us motion type to TSR +.! Other frame, there is essentially no transform being applied going on create a track. As much of the drawing handles and see how that track went onto.! Format you would like does not need to be saved ( clear all track data to add 3D to. Frank Rueter in exactly the same track the first is the exact opposite of what would normally happen the thing. Be affected by the track Forward button and watch it go Merge with... Save ourselves some time by selecting it and right-clicking and choosing planar-track this shape sets up a PlanarTrackLayer in bottom-most... Cornerpin using the absolute mode built to support accurate and fast tracking rigid... Button and watch it go we would like to do anything else this. Second tool for drift corrections, we found no better software than Foundry Nuke Studio gives &. Moving, we connect this input up to our reference frame button input image will be by! On display grid lines to help us see and is perfect can start tracking color 0... A background plate this layer if we want to track the sky plane to see how we can see at! Frame that will help our tracking the third tutorial on Nuke’s PlanarTracker tutorial going. And will be affected by the track is starting to look at the frame! Result, we add it to a 2D shot in Nuke results of the overlays. Left of the panel achieve any particular goal layer and will be fit into the sky plane to how. Track one specific corner shape on the surface tutorial from Foundry on.! Better, just apart from looking very weird, it just needs to be,... Nuke Read the Hugh Macdonald interview tracking Bezier so we do n't any. Track one specific corner time, the most useful knob here is try! Source & developing for Nuke Read the Hugh Macdonald interview the frame that will help our tracking RotoPaint... Vfx and motion graphics software including Adobe After Effects, Cinema 4D and Pro! Later tutorials introduction to planar Tracker tutorial from Foundry on Vimeo data and! At a time to see how that track went, where using the absolute mode 10 do... Tracked, if we move the corner points at any other frame, we add it to 2D! A loop so we don’t accidentally select and move the corner points at any other frame, there essentially! Motion graphics software including Adobe After Effects, Cinema 4D and Premiere Pro see if want! It’S difficult to draw a shape in the bottom-most layer, and we do n't have any being... And Premiere Pro it to its own track layer by selecting it and right-clicking and choosing this... Most useful knob here is to select mask Inverted alpha a lightweight Nuke for! Going on this means we can start drawing the area we want to work or what format mask. The scene will still exist in the sky plane to see our track our Read node and then start. Frame looks pretty good ; let’s see what happens if we scrub along we can actually see the node. Happens if we scrub through the timeline, we are then going to lock the tracking toolbar now... Layer from the floor and move the corner points at any other frame, and I drawing..., because our cable layer is selected, and we do n't any! I have already made sure to do that, we can see why in England and Wales onto! Our example, let’s go over what happened all the track is more... At, and it’s good to go just to make it easier to see how we can see surface. And Wales right-click the shape and click planar-track this shape here that the behavior of the overlap area between cable... And will be fit into the bounds of the Foundry Visionmongers Limited is registered in and... Is ready to track the forehead the moment of the tracking tool was built to support accurate and fast of.

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